Synopsis

The dragon Kilgharrah was captured and put to sleep by Merlin a long time ago. But the spell that keeps him in a deep sleep is about to break. Only you descendants of Merlin can avoid a foretold tragedy…

Votre objectif

Quickly enter the enchanter’s hut to prolong the spell … before the beast awakens and destroys the entire kingdom!

Additional
information

An adventure that will enchant you…

Louise Gretenfield

Investigation led by

Louise Gretenfield

Merlin

Can you help Louise solve this investigation?

Louise Gretenfield

Investigation led by

Louise Gretenfield
Investigation time

60 minutes.

Number of players

2 to 6 players.

Âge requis
  • From 12 years old

Pick a city GET OUT

Code.EN. RIII R.04

What is it?

You may find hidden codes anywhere on the Get Out website. May you reveal them all, they will enable you to reach original content that are not accessible for anyone. Will you manage to find them? Good luck!

Code.ENTR.04 Code.ENTR.04
Sprite

Can you find the secrets of this site in less than ten minutes?

TIME OVER
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102030100120013020983404098340

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